This makes dnd icons work for widgets on a !default screen.
https://bugzilla.gnome.org/show_bug.cgi?id=743393
has_rgba =
rgba_visual != NULL &&
gdk_screen_is_composited (screen);
+
+
+ gtk_window_set_screen (GTK_WINDOW (window), screen);
+
if (has_rgba)
gtk_widget_set_visual (GTK_WIDGET (window), rgba_visual);
gtk_window_set_type_hint (GTK_WINDOW (window), GDK_WINDOW_TYPE_HINT_DND);
- gtk_window_set_screen (GTK_WINDOW (window), screen);
set_can_change_screen (window, TRUE);
#ifdef GDK_WINDOWING_WAYLAND